Guide

The multiplayer AI agent

Almost every AI agent is built for one person alone at a keyboard. Ergod is built for a room full of people. That single difference changes what gets made — and it is the thing a terminal cannot copy.

The premise

Software is social now, tools are not.

Think about where your ideas actually start. Not in an IDE — in a group chat, at 1am, when someone says "wouldn't it be funny if". Then the idea needs a person who can build it, and time, and the energy to open a laptop. Most ideas die in that gap.

An agent that lives in the chat closes the gap. The idea and the build happen in the same place, in front of everyone, while the conversation is still going. Nobody has to leave to make it and come back to show it.

What it looks like

Four rooms where this actually lands.

D&D and tabletop

A game master that keeps state

Rolls in the open where everyone sees the dice, narrates the outcome in real prose, tracks HP, inventory and quest flags across sessions. Players talk to it directly. The party shares one world, not five copies of it.

Study groups

One shared set of materials

Someone drops the syllabus, someone else asks for practice questions, a third person asks it to re-explain the bit they missed. Everything lands in one workspace the group reads together.

Friend projects

The joke that becomes a real thing

A Wordle with your group's inside jokes. A tier list maker. A bot that tracks who owes who. Built in the channel in minutes, iterated by whoever replies next.

Small teams

A sprint without a standup

A shared workspace where anyone can pick up the thread. The context lives in the channel, so the person who logs on next reads what happened instead of asking.

How it works

Private by default, shared on purpose.

Shared does not mean everything is public. The default is the opposite:

Everyone gets their own sandboxEvery Discord user who talks to Ergod gets a private workspace, private memory and private history — even inside the same server. Nobody can see anyone else's files.
Sharing is a thing you switch onA Pro user opens a channel session, and that channel gets a shared workspace the whole group reads and writes together. It sits alongside your personal one; it never replaces it.
Only one person needs to payFriends on the free tier participate fully in a sponsored channel session. The sponsor covers it. Nobody gets locked out of the group project for not subscribing.
The channel can have its own characterA Pro user can shape the agent's persona for a channel — a game master for the D&D server, a tutor for the study group. Everyone in that channel talks to that character.
Why a terminal cannot do this

It is architecture, not a missing feature.

A CLI agent runs as your user, on your machine, against your files. There is no second person in that model — not because nobody implemented one, but because there is nowhere for them to stand. Adding multiplayer to a terminal agent means building hosting, accounts, per-user isolation and a shared surface: at which point you have written a different product.

Starting from a chat server means all of that is the ground floor. Identity, channels, threads, permissions and presence already exist, and they are the same ones the group already uses.

Bring your group.

Free tier, no card, no install. Try it in our server with your friends before adding it to yours.

Try it freeSee pricing